Appsassin is our interpretation of the popular live-action game Assassin for smartphones. When you start playing, you are assigned another player within 50m as a target, and your goal it to find that player and kill her before she kills you! The killing is done by taking a picture of the other player.
My role: game design, play testing and front-end development
Throughout the project, I was involved in concept generation, organising play testing sessions, defining the user flow, prototyping and front end development in Swift.
See the game in action:
This mobile game was designed and developed in the course Mobile Computing 2016 during my Masters in Interaction Design and Technologies at Chalmers University of Technology with my fellow students Fanny Lindh, Pak Lau and Bruno Söderström.